Daughters of Daise
The Next Day

I like to make comics. I've wanted to be a cartoonist for as long as I can remember, but being an autistic guy with anxiety problems, born in a tiny country without much of a comic culture, I couldn't make a living like that. The upside is, the comics I do make are very personal and made solely from the joy of creating. I wouldn't want it any other way.

I like mysteries, magical realism, and twisted dreamlike occurences. That might be because it's easier to write than having to match your story to things that exist, I dunno. I like overall vibes more than action and adventure.

I've made two comics thus far… That is, excluding the one's I made as a kid, and the one thousand pages worth of comics I made together with my ex, which I won't mention here.

Daughters of Daise (2019-2023)

Daughters of Daise is the old cliché
”based on a roleplaying campaign, featuring my OC”. But to my credit, said campaign ended sixteen years before I made this comic, revolved around characters that don't appear in the comic, had a very different storyline, and wasn't set in the same world. Also, the main character is unrecognizable.

It's fantasy, and more magial than most, with dreams and reality blurring together. It's about two diametrically different characters who meet in the forest, and a monster that chases them. Kind of an anti-adventure, with the only reckoning being against themselves.

I like how this one turned out. I think I struck a good balance between seriousness and levity.
The Next Day (2024-)

I'm trying a few new things here. First, drawing more loosely to get it done faster and chip away at my perfectionism (only partly successfully), and secondly, chopping up the story into proper chapters, which I outline but not write until the previous one is done. Still unsure how it will turn out in the end, but I have a good feeling.

It started with the idea of life in paradise. If you had everything you wanted, everything handed to you on a silver platter, what would that be like? Would you be truly happy? The story kind of spun out from there, becoming its own thing, featuring utopian technology, ghosts, fractured memories and time travel. All set in a nostalgic countryside reminicent of my childhood summers.

This one is still ongoing as I write this, but moving steadily towards the end.